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  [Topik Unik] Sekiro: Shadows Die Twice (xbox/ps4) Tenchu is back

 


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[Topik Unik] Sekiro: Shadows Die Twice (xbox/ps4) Tenchu is back

n°13882125
bardack
Official GRAW member
Transactions (6)
Posté le 14-06-2018 à 21:50:21  profilanswer
 

https://reho.st/self/828764887779c9c631b7fbe9ac927a8b0ed15b72.jpg
 
 
 
https://reho.st/self/bc0b503f4ef47d357d25f034be90e12f70e4ce7d.png
 
edition collector :
 
https://editioncollector.fr/wp-content/uploads/2018/08/%C3%A9dition-collector-pour-Sekiro-Shadows-Die-Twice-960x540.jpg
 
 
INFOS/NEWS :
 
 

Citation :

Your death won’t come easily. Introducing Sekiro: Shadows Die Twice, a fantastical, dark and twisted new gameplay experience from developer From Software, creators of Bloodborne and the Dark Souls series.
 
Directed by Hidetaka Miyazaki, and published by Activision, Sekiro: Shadows Die Twice is a third-person, action-adventure game with RPG elements. The single-player game puts players in the protagonist role of a hard-hearted warrior whose mission is to rescue his master, a young lord who is the descendant of an ancient bloodline, and exact revenge on his arch nemesis. Set in the re-imagined world of late 1500s Sengoku Japan; a brutal, bloody period of constant life-and-death conflict, in Sekiro: Shadows Die Twice you are the “one-armed wolf,” a disgraced and disfigured warrior rescued from the brink of death.
 
In the game, players come face-to-face with larger than life foes; unleash an arsenal of deadly prosthetic tools and powerful ninja abilities to blend stealth, vertical traversal, and visceral head-to-head combat in a bloody confrontation.
 
Take revenge. Restore your honor. Kill Ingeniously.
 
Key Features

  • Kill Ingeniously – From Software delivers their best in class combat in this fast-paced, action-adventure game featuring all new mechanics.
  • Exploration is key – Players will experience the thrill of exploration and discovery in Sekiro: Shadows Die Twice like never before. Through exploration, players can uncover new items, meet new characters, and encounter hidden enemies.
  • Armed – Sekiro: Shadows Die Twice gameplay is centered around sword combat, enhanced by a variety of prosthetic arm attachments that supplement or change the way a player fights. Achieving strategic mastery of “Sekiro” or the “one-armed wolf’s” techniques and abilities, from prosthetic tools, swordplay to stealth and the grappling hook is no easy feat. To overcome difficulties and bring each situation under control, gamers must discover, integrate and use a variety of new tools when heading into combat.
  • One-armed wolf – Play as a highly talented shinobi in the service of a young lord raised in isolation. After suffering defeat at the hands of a shadowy Ashina samurai seeking the unique heritage of your master, the two of you are separated. Deep in the mountains, in a dilapidated temple, you reawaken to your fate. You must take back your master and exact revenge on your enemy at all costs.
  • Hard to the core – Sekiro: Shadows Die Twice is a hard-core game worthy of the name From Software. Miyazaki designed Sekiro: Shadows Die Twice this way! Fans of From Software will find the gameplay challenging, yet fun and rewarding. The quality of combat, level of challenge, and creative enemies and bosses are something that can only be found in a From Software title.
  • Reimagined world – This reimagining of Japanese aesthetic blends a withered, yet vivid, world of the late 1500s Sengoku Japan as the age of warring states nears its end. Witness a world brought to its knees by constant bloodshed; a ravaged world on the brink of destruction. Explore these environments, rich with FromSoftware’s intricate design and steeped with secrets to discover.

source


 

Citation :

Sekiro - Full Miyazaki Interview
 
*The project began at the end of 2015, after the development of the Bloodborne DLC had ended. They were preparing for a few titles to do after the current DS3 development ends
 
*The game design began with the keyword of Ninja, with a lot of stimulus coming from the Tenchu series
 
*There was the option to make it a Tenchu game, but Tenchu was originally a series made by many different developers, each with their own characteristics. They thought they would end up imitating them in the end, so they gave up on that.
 
*Game development and publishing in Japan and Asia will be handled by From, with Activision handling all other regions. Activision gave a lot of advice regarding many things, including game development.
 
*To be clear though, game development and final decisions were always in our hands to begin with.
 
*The subtitle was catch copy for the trailer that I had thought of, for some reason the publisher really liked it, and made it part of the title.
 
*Shadows refers to the way of the Ninja, and Die Twice hinted at the revive system which is a gameplay feature. In addition, Die Twice also contains the message that players will be doing a lot of dying again.
 
*The time is set near the end of the Sengoku warring period in Japan. Like all other games before this, it isn’t an actual location, but it is in a high-altitude cold country(Japan was splintered into countries during this time). Begin at the end of the Sengoku era also holds the nuance that the country may be at its end (as Japan will soon be unified).
 
*Realism wasn’t something we were too concerned with. As with Dark Souls, it is constructed according to our own interpretation.
 
*The game has a fixed protagonist, but it’s not a linear story-driven game. The story does revolve around the character, but beyond that nothing has changed in our stance to storytelling from the previous games.
 
*There are three main actions (gameplay features). First off is the grappling hook that lets you move vertically on a 3-dimensional map.
 
*Then there is the sword play: the offense and defense of it, and the one-hit kills of the Ninsatsu.
 
*The third is “killing cleverly.” The game takes pains to allow for different approaches to killing, from making a ninja-like opening by using the hook to take the high ground,
 
*Killing cleverly is an important theme. Taking on difficult challenges, and then enjoying the experience of overcoming them
 
*In this game, when you met an enemy you won’t be immediately plunged into battle. The levels are designed to let you observe and think about how to take them on, and you can also “listen in” on enemies who aren’t in combat mode.
 
*The ninja prosthetics are to support the combat parts of the game: shuriken, firecracker, hidden axe and other variations. Choose a few items before, then choose on-site t use them (probably like Tenchu?)
 
*It’s an action adventure game, so the protagonist has growth tied to a different method than RPGs
 
*Map design is close to DS1, with a few exceptions, it is a seamlessly connected 3-dimensional map.
 
*The reason for leaving out online play, was to focus on making the fun of the single-player experience
 
*The revive system consumes resources, being able to come back to life at will at the same location. Killing an enemy who think you are dead is also a tactic.
 
*Revives are at the moment, guaranteed once, with additional revives requiring resources. In order to keep death something to be nervous about, the penalty and restrictions are tuned to keep the game at a good pace.
 
*You can say that the sharp penalties are there because of the revive system.
 
*As for the difficulty, this time you can overcome ever harder obstacles than before, with the difficulty based not on how well the actions are performed (player-skill) but aimed to be something that can be done with cleverness and work
 
*At the very least, we do not intend it to be difficult for difficulty’s sake, but we are also not making it easy.


 

Citation :

petite analyse de Vaati sur les mécaniques du jeu :
A Gameplay Breakdown of Sekiro: Shadows Die Twice


 


 
Trailer/Teaser :  
 
Teaser 2017
Trailer E3 2018
TGS 2018
 
Site/FAQ :
 
 
WIKI
 
Fextralife
 
Reddit
 
FAQ
 
 
SCREENSHOT :
 
 
https://i.imgur.com/0PzOhJGl.jpghttps://i.imgur.com/5ZBNyJFl.jpghttps://i.imgur.com/UoZhjW8l.jpghttps://i.imgur.com/bibLx0Wl.jpg
https://pbs.twimg.com/media/Dmu0bdjVsAEKGbk.jpg:large


Message édité par bardack le 02-11-2018 à 11:32:22

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c'est moi babar le roi des elephants/FEED /GamerTag/psn/steam id : bardack01
mood
Publicité
Posté le 14-06-2018 à 21:50:21  profilanswer
 

n°13882126
bardack
Official GRAW member
Transactions (6)
Posté le 14-06-2018 à 21:51:48  profilanswer
 

l'un des goty de 2019.  [:my god:1]


Message édité par bardack le 14-06-2018 à 21:51:57

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c'est moi babar le roi des elephants/FEED /GamerTag/psn/steam id : bardack01
n°13882135
kosmik01

Transactions (0)
Posté le 14-06-2018 à 21:55:25  profilanswer
 

[:ill nino]

n°13882137
dark oopa
PSN: Dark_Oopa
Transactions (11)
Posté le 14-06-2018 à 21:55:52  profilanswer
 

impossible, les meilleurs jeux du salon sont ceux qui ont montré une simple CGI ou vidéo in engine équivalente :o
 
plus sérieusement, en regardant une deuxieme fois le trailer en plus posé et avec les quelques infos dessus je suis de plus en plus saucé

n°13882139
charask8

Transactions (0)
Posté le 14-06-2018 à 21:57:00  profilanswer
 

Drapal, évidement [:julm3]

n°13882142
DaddyFatSa​x
Im trying Jennifer
Transactions (6)
Posté le 14-06-2018 à 21:57:15  profilanswer
 

[:jcqs]


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[HFR] Pronos NBA Playoffs
n°13882144
bardack
Official GRAW member
Transactions (6)
Posté le 14-06-2018 à 21:57:34  profilanswer
 

l'interview de Miyazaki hype pas mal, l'un des points qui me sauce en tout cas :
 
Map design is close to DS1, with a few exceptions, it is a seamlessly connected 3-dimensional map
 
Bauer appréciera.  [:bardack:1]


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c'est moi babar le roi des elephants/FEED /GamerTag/psn/steam id : bardack01
n°13882145
syksjel

Transactions (16)
Posté le 14-06-2018 à 21:57:48  profilanswer
 

Drap


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Feedback
n°13882147
Mr Vaid

Transactions (0)
Posté le 14-06-2018 à 21:59:23  profilanswer
 

[:bardack:2]


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n°13882155
RomanoG

Transactions (2)
Posté le 14-06-2018 à 22:07:50  profilanswer
 

[:b-s:4]

mood
Publicité
Posté le 14-06-2018 à 22:07:50  profilanswer
 

n°13882156
castormali​n
上手くなりたい
Transactions (0)
Posté le 14-06-2018 à 22:08:44  profilanswer
 

[:lovetarte:5]


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on est pas des vaches à lait, boycottez les dlc  [:mcberd], fan club Cyril Lignac, les films inspirés de livres, profil sens critique
n°13882159
c_nechal
de bethlehem
Transactions (2)
Posté le 14-06-2018 à 22:10:05  profilanswer
 

[:paul frogba:1]


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Fortis, Fortuna, Fortior
n°13882167
Agreian
Ne mérite pas 20/20
Transactions (0)
Posté le 14-06-2018 à 22:14:54  profilanswer
 

Drap au coin du feu :love:

n°13882168
_deskira_

Transactions (3)
Posté le 14-06-2018 à 22:15:11  profilanswer
 

[:bardack:2]

n°13882169
bauer_atti​tude
Bonne fête du voile d'hiver
Transactions (9)
Posté le 14-06-2018 à 22:15:15  profilanswer
 

[:ill nino]  
 

bardack a écrit :

l'interview de Miyazaki hype pas mal, l'un des points qui me sauce en tout cas :
 
Map design is close to DS1, with a few exceptions, it is a seamlessly connected 3-dimensional map
 
Bauer appréciera.  [:bardack:1]


 
Ils avaient dit ça pour Bloodborne et c'était pas vraiment le cas.
 
Après je leur fais confiance :o


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Steam ID
n°13882173
musacorp
They'll tell you I'm insane
Transactions (1)
Posté le 14-06-2018 à 22:16:35  profilanswer
 

[:nightbringer57:3]


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❤ Leighton ❤ Topic du SpeedrunningLa domination helvétique à Pyeongchang 2018 ❤ Taylor ❤
n°13882178
Khiryu

Transactions (11)
Posté le 14-06-2018 à 22:20:19  profilanswer
 

Toujours sur Bloodborne mais drap’ par principe :o

n°13882179
Morgoth
So the world might be mended.
Transactions (0)
Posté le 14-06-2018 à 22:20:50  profilanswer
 

[:lardoncru]


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El Psy Kongroo  - TU Ōkami / Granblue Fantasy Relink / Falcom / Persona 5
n°13882180
pesos
Il faut un cap clair
Transactions (40)
Posté le 14-06-2018 à 22:23:09  profilanswer
 

[:jcqs]


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Feedback | Assets Cities Skylines | Mix parfait entre Chuck Norris et Louis la Brocante | Pays de racistes dégénérés
n°13882195
kenaydy

Transactions (0)
Posté le 14-06-2018 à 22:33:41  profilanswer
 

Je drap déjà tellement fort.


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Illustrations et divers
n°13882204
ganon304

Transactions (3)
Posté le 14-06-2018 à 22:39:13  profilanswer
 

[:ill nino]


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Mon topique achat/vente: http://forum.hardware.fr/forum2.ph [...] w=0&nojs=0
n°13882239
plut00n

Transactions (0)
Posté le 14-06-2018 à 23:03:05  profilanswer
 

Hâte de le découvrir mais j’attends toujours le remaster de Demon Souls !

n°13882241
B-S
Life is Short, Get a Big dick!
Transactions (2)
Posté le 14-06-2018 à 23:04:46  profilanswer
 

[:b-s:4]  [:b-s:4]  [:b-s:4]


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ᕦ(ò_óˇ)ᕤ | PS4 : B-S | Steam et autres : bslenul
n°13882280
MeWa_13

Transactions (0)
Posté le 15-06-2018 à 00:06:58  profilanswer
 

[:bardack:2]


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La flemme c'est la vie.
n°13882290
Leif Eriks​on
Guess I'm doing fine...
Transactions (0)
Posté le 15-06-2018 à 00:28:42  profilanswer
 

[:ddst:4]


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Il n'est qu'une seule chose qui excite les animaux plus que le plaisir, et c'est la douleur.
n°13882316
nicko

Transactions (0)
Posté le 15-06-2018 à 03:42:19  profilanswer
 

[:lardoncru]

n°13882317
Eyldebrand​t
Michel de Hurlevent
Transactions (0)
Posté le 15-06-2018 à 03:50:10  profilanswer
 

drap
Plus j'en apprends moins il m'ambiance, quand même.
On verra à la sortie.


Message édité par Eyldebrandt le 15-06-2018 à 03:52:33
n°13882323
remiche35
One day the flames will fade
Transactions (0)
Posté le 15-06-2018 à 05:20:07  profilanswer
 

https://reho.st/gif/a99372edfaca47fe0cc42cf2dfbf8b1f79088ab4.gif

n°13882344
nicolas_ya​d
Spoons made me fat
Transactions (7)
Posté le 15-06-2018 à 07:33:17  profilanswer
 

[:b-s:4]  
Ce topic en cat console  [:max evans]  
Le jeu est bien annoncé en version master race, non?  [:dinotony]
Edit: ah bah oui c'est dans le titre :d


Message édité par nicolas_yad le 15-06-2018 à 07:34:49
n°13882352
Hard_Khor
No Pain, No Gain
Transactions (0)
Posté le 15-06-2018 à 07:48:52  profilanswer
 

Praise the sun


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PSN: Hard_Khor | XBL: No P4iN No G4iN | SWITCH: SW-3450-5388-4418
n°13882458
tromzy
Arrêtez de m'appeler Sire.
Transactions (0)
Posté le 15-06-2018 à 09:33:20  profilanswer
 

[:b-s:4] Praise the drap' !  [:b-s:4]


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Keep It Simple, Stupid -- Emulation Porn
n°13882483
toper_harl​ey_
Jeanne ! Au secours !
Transactions (3)
Posté le 15-06-2018 à 09:44:07  profilanswer
 

YOU DIED DRAPALING


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GT : T0per Harley - LastFM - www.twitch.tv/Toper_Harley - Mon Feed-Back
n°13882573
MrFurieux

Transactions (0)
Posté le 15-06-2018 à 10:20:07  profilanswer
 

[:raph0ux:3]
En espérant qu'il s'agisse d'un Onimusha/Tenchu plutôt qu'un DS :o


Message édité par MrFurieux le 15-06-2018 à 10:21:16
n°13883086
TintinFTW
Banni de Discussions
Transactions (0)
Posté le 15-06-2018 à 14:13:29  profilanswer
 

The hype is real [:jcqs]

n°13883157
serina

Transactions (0)
Posté le 15-06-2018 à 14:50:21  profilanswer
 

Ca a l'air bien sympa.  [:ill nino]

n°13883678
DaddyFatSa​x
Im trying Jennifer
Transactions (6)
Posté le 15-06-2018 à 22:47:33  profilanswer
 

Citation :

FROMSOFTWARE/Kitao : Thank you so much for all of your feedback about SEKIRO. I read over all of it. Please look forward to the future updates we’ll share.  
https://pbs.twimg.com/media/DfvjKIEUEAEC8XU.jpg



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[HFR] Pronos NBA Playoffs
n°13883892
kosmik01

Transactions (0)
Posté le 16-06-2018 à 10:36:22  profilanswer
 

Pas mal, surtout que y'avait de la concurrence cette année. :D

 

https://i.imgur.com/xWVEcajh.jpg


Message édité par kosmik01 le 16-06-2018 à 10:37:15
n°13884054
bardack
Official GRAW member
Transactions (6)
Posté le 16-06-2018 à 14:31:39  profilanswer
 

petit lien ou on voit différentes fonctions/attache du bras (tiré des trailer & co) :
 
https://imgur.com/a/W6e4csU#Y2GHl2N


Message édité par bardack le 16-06-2018 à 14:34:01

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c'est moi babar le roi des elephants/FEED /GamerTag/psn/steam id : bardack01
n°13884085
emeralfish

Transactions (5)
Posté le 16-06-2018 à 15:26:14  profilanswer
 

 [:eponge]


Message édité par emeralfish le 16-06-2018 à 15:26:27
n°13891888
ZePRiNCE
Coucou, tu veux voir ma RTX ?
Transactions (10)
Posté le 22-06-2018 à 15:20:14  profilanswer
 
mood
Publicité
Posté le   profilanswer
 

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