julouze May the louze be with you ! | En effet, il me semble que c'est le DRI qui n'est pas activé, à la suite du glxinfo, les premières lignes sont exactement celles que me renvoie la console quand un jeu saccade.
Comment j'active ça ?
Code :
- name of display: :0.0
- Xlib: extension "XFree86-DRI" missing on display ":0.0".
- display: :0 screen: 0
- direct rendering: No
- server glx vendor string: SGI
- server glx version string: 1.2
- server glx extensions:
- GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context
- client glx vendor string: SGI
- client glx version string: 1.2
- client glx extensions:
- GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context
- GLX extensions:
- GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context
- OpenGL vendor string: Mesa project: www.mesa3d.org
- OpenGL renderer string: Mesa GLX Indirect
- OpenGL version string: 1.3 Mesa 4.0.4
- OpenGL extensions:
- GL_ARB_imaging, GL_ARB_multitexture, GL_ARB_texture_border_clamp,
- GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
- GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3,
- GL_ARB_transpose_matrix, GL_EXT_abgr, GL_EXT_blend_color,
- GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_texture_env_add,
- GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
- GL_EXT_texture_lod_bias
- glu version: 1.3
- glu extensions:
- GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess
- visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
- id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
- ----------------------------------------------------------------------
- 0x23 24 tc 1 24 0 r y . 8 8 8 0 0 16 0 0 0 0 0 0 0 None
- 0x24 24 tc 1 24 0 r y . 8 8 8 0 0 16 8 16 16 16 0 0 0 None
- 0x25 24 tc 1 24 0 r y . 8 8 8 8 0 16 8 16 16 16 16 0 0 None
- 0x26 24 tc 1 24 0 r . . 8 8 8 8 0 16 8 16 16 16 16 0 0 None
- 0x27 24 dc 1 24 0 r y . 8 8 8 0 0 16 0 0 0 0 0 0 0 None
- 0x28 24 dc 1 24 0 r y . 8 8 8 0 0 16 8 16 16 16 0 0 0 None
- 0x29 24 dc 1 24 0 r y . 8 8 8 8 0 16 8 16 16 16 16 0 0 None
- 0x2a 24 dc 1 24 0 r . . 8 8 8 8 0 16 8 16 16 16 16 0 0 None
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