Beta 1.1 final feature list
-Beamjumps
-Trunks sword
-Renzoku (=kiblast with a normal and a charging mode, wich fires lots of blasts)
-Goku?s kame torpedoes
-2nd earthlike spiritbomb
-Option for realistic good/evil teams
-Advanced powerstruggling
-Multiple ps
-Tweaks
-Detach beams when hit by melee, and controlling a beam
-Get out of swoop when hit by a beam
-Remove cancel button from candy select menu
-While in a ps/bs, damage from attacks, other than the one(s) you?re struggling with, should be reduced
-While in a ps/bs, you should be immune to melee attacks
-While in a ps/bs, you should be immune to discs
-Cvar to enable/disable pl-gain after dying
-Beams in a bs should only be detonated by the terrain, not by players
-Cvar to enable/disable melee attacks
-Mixed scouter mode (auto, map, playerinfo,off)
-Limit max pl to 999,999,999 to prevent odd bugs
-Die, when your pl is dropped to 0
-Fix up sbc trail
-Replace powerup triangle by wrl model
-Trails added to all projectiles except scatterbeam
-Only front side of polygon drawing
franchement excellente la nouvelle version, le problème c'est que sur quelques maps les boules de cristals disparraissent.
une map fiable : city cell
franchement je suis vraiment surpris par ce mod trop bien fait, si vous avez des questions n'hésitez pas !