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Joueurs de Diablo2 unissons nous :) !

n°127970
tonkpils
TESTEUR DE FORUMS
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Posté le 18-06-2001 à 12:43:27  profilanswer
 

Reprise du message précédent :
oui mais ca ira pas :
si je fe une sorciere maintenant je pourrais pas y jouer avec l'add-on ???
parce ke moi je veut tous les nouvo items sur mon iceress :D
 
la question est donc : les persos d'avant l'add-on sont ils compatibles avec l'add-on  :??:  :??:


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Clan UT-CTF
mood
Publicité
Posté le 18-06-2001 à 12:43:27  profilanswer
 

n°128009
Kalou

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Posté le 18-06-2001 à 13:27:31  profilanswer
 

oui... ils seront compatibles... (encore heureux...)

n°128036
tonkpils
TESTEUR DE FORUMS
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Posté le 18-06-2001 à 14:00:42  profilanswer
 

Kalou a écrit a écrit :

oui... ils seront compatibles... (encore heureux...)




 
yes  :bounce:  
 
je v vite aller faire ma sorciere alors :D


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Clan UT-CTF
n°128037
tonkpils
TESTEUR DE FORUMS
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Posté le 18-06-2001 à 14:02:05  profilanswer
 

ma sorciere s'appelle Hekhate
je l'ai fe trop tot je l'ai pas appellee hfr_xxx :p
 
a+ sur b.net ;)


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Clan UT-CTF
n°128217
tonkpils
TESTEUR DE FORUMS
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Posté le 18-06-2001 à 17:26:25  profilanswer
 

autre chose : kan vous creez la partie hfr decochez la case : difference de niveaux
g pas pu rejoindre avec mon paladin tout neuf ;)


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Clan UT-CTF
n°128218
FC
Framerate is life.
Transactions (0)
Posté le 18-06-2001 à 17:33:40  profilanswer
 

Vous etez sur europe ?
 
Je fais koi ? /join hfr  c'est ca?

n°128227
tonkpils
TESTEUR DE FORUMS
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Posté le 18-06-2001 à 17:47:21  profilanswer
 

pour rejoindre tu clique sur rejoindre partie et tu mers hfr en nom et hfr en pass
mais la qq1 l'a creee alors qu'il a tue diablo donc pas moyen d'y aller :(
 
pensez a demarrer en normal sans la difference de niveaux activee
 
 
autre chose : aujourd'hui ca lag kom c pas permis sur b.net
vous aussi ?


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Clan UT-CTF
n°128229
fluff

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Posté le 18-06-2001 à 17:50:55  profilanswer
 

Je viens de créer en normal sans diff pour ceux que ca interessent

n°128256
FC
Framerate is life.
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Posté le 18-06-2001 à 18:34:06  profilanswer
 

j'arriv...

n°128258
ManX

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Posté le 18-06-2001 à 18:35:31  profilanswer
 

p'tet moi aussi ;-)

mood
Publicité
Posté le 18-06-2001 à 18:35:31  profilanswer
 

n°128262
tonkpils
TESTEUR DE FORUMS
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Posté le 18-06-2001 à 18:40:48  profilanswer
 

ca lag mechant leurs serveurs  :(


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Clan UT-CTF
n°128277
the-spy

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Posté le 18-06-2001 à 18:57:18  profilanswer
 

C comme ça depuis ce midi, vive B.net  :cry:

n°128386
FC
Framerate is life.
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Posté le 18-06-2001 à 20:20:30  profilanswer
 

Mon nom de compte:
hfr_es

n°128391
ManX

Transactions (0)
Posté le 18-06-2001 à 20:27:05  profilanswer
 

Tu fais une partie FC ?

n°128404
FC
Framerate is life.
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Posté le 18-06-2001 à 20:37:59  profilanswer
 

GOGOGOGOGO
ce soir !!!
 
 
hfr
pass: hfr  
gogogoogog

n°128412
fluff

Transactions (0)
Posté le 18-06-2001 à 20:51:42  profilanswer
 

lag trop pourl'instant

n°128908
tonkpils
TESTEUR DE FORUMS
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Posté le 19-06-2001 à 12:57:08  profilanswer
 

UP !!!
 
ca lag encore ?


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Clan UT-CTF
n°128926
FC
Framerate is life.
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Posté le 19-06-2001 à 13:11:33  profilanswer
 

nan la ya po de lag!

 

[edit]--Message édité par FC--[/edit]

n°128947
tonkpils
TESTEUR DE FORUMS
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Posté le 19-06-2001 à 13:24:52  profilanswer
 

cool :)
 
je v pouvoir faire mon paladin :p
 
g pense a un truc : si tlm pouvait dire ce kil pense faire kom perso ce serait cool
 
moi : paladin et ptet une sorciere en meme temps


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Clan UT-CTF
n°129414
tonkpils
TESTEUR DE FORUMS
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Posté le 19-06-2001 à 20:12:38  profilanswer
 

remonte petit topic :D


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Clan UT-CTF
n°129555
FroggerOne

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Posté le 19-06-2001 à 21:57:22  profilanswer
 

kewl ça va faire plus de newbZ à tuer tout ça :)

n°129674
FC
Framerate is life.
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Posté le 19-06-2001 à 23:40:13  profilanswer
 

Ah po  de pvp :-( !!
Moi necro et druide ...

n°129848
furbyman

Transactions (0)
Posté le 20-06-2001 à 09:54:12  profilanswer
 

CA VA FAIRE MAL!!!! y a des modifs qui me plaisent vraiment :=))))
 
 
 
Changes in the v1.08 Patch (See Version 1.07 for more changes.)  
 
 
Skill Balance Changes  
Barbarian
 
Whirlwind now alternates between two weapons when using two-weapon style.  
Paladin  
 
Increased Holy Shock's melee damage bonus.  
Decreased the power of Conviction.  
Added a casting delay for Fist of Heavens and increased its damage.  
Increased the blocking bonus that Holy Shield gives.  
Conviction does not affect immunities.  
Necromancer  
 
Increased Fire Golem's melee damage.  
The hitpoints for a Revived monster no longer increase with more players in a game.  
Amplify Damage and Lower Resist do not affect immunities.  
Sorceress  
 
Increased Fire Wall's damage.  
Increased Blizzard's duration.  
Decreased Meteor's casting delay.  
Decreased casting time for Chain Lightning and Lightning.  
Increased Frozen Orb's damage.  
Thunderstorm now hits a target every time.  
Cold Mastery will not affect cold immune monsters.  
The damage inflicted by Ice Blast, Fire Ball, Lightning, Nova, and Glacial Spike, per level has been increased.  
Amazon  
 
Increased Freezing Arrow damage.  
Increased Ice Arrow damage.  
Increased Immolation Arrow damage, added a casting delay and decreased the fire duration.  
Added a casting delay to Plague Javelin and increased its damage.  
Modifications  
 
Creatures can be summoned in town, as long as the summoning does not require a corpse.  
Adjusted affix level for wands and staves. (Higher levels of these items have better magic attributes.)  
Increased the chance of enhanced damage affixes on weapons.  
Increased the chance of enhanced attack rating affixes on weapons.  
Increased the chance of enhanced armor affixes on armor.  
Increased the chance of elemental damage suffixes on weapons.  
Increased the level and the damage for certain high level elemental damage affixes.  
Increased chances of extra quantity affixes on throwing items.  
Increased chances of regenerate quantity affixes on throwing items.  
Changed Izual to be able to drop treasure.  
Changed Charsi's imbue quest to always give a plus to individual skills on items that can have them.  
Items sold to stores are priced as if they were fully repaired.  
Lowered prices for items with +2 or +3 to single skills.  
Removed throwing potions from stores.  
Unique monsters with the "teleport" attribute now heal a fixed amount.  
Crushing blow is at 1/2 effectiveness on bows.  
Crushing blow is affected by physical resistance.  
Increased chances of finding unique and set items.  
Slightly increased the item drop rate for extra players in a game that are not in your party.  
Lowered gambling prices that scale with your level.  
Changed prices on rejuvenation and full rejuvenation potions.  
Increased blocking for grim shield.  
Increased AC for Bone visage helm.  
Changed increased rate items, (fast, faster, fastest) to display as a percentage faster.  
When used in melee throwing weapon durability decreases at one third the thrown rate.  
+2 to all skills affixes can now spawn on rare amulets.  
Changed items with pierce to use their pierce value as a percentage instead of as a level in the skill.  
Added sound to shift-click of potions in grid.  
Keys now stack to 12 instead of 6.  
Right mouse click works the same as left mouse click if assigned an attack skill.  
Act II hirelings have been improved with additional skills including auras.  
When using two-handed attacks the speed of both weapons are averaged.  
Major bugs  
 
Addressed certain duping issues when entering and leaving games.  
Fixed a bug which could allow you to have a defense rating after using Berserk.  
Minor bugs  
 
Added missing "crimson" affix with adds +5-10 fire resistance.  
Fixed a bug were expert's/veteran's/master's prefixes were swapped with sounding/resonant/echoing prefixes.  
Fixed a bug which allowed spells cast while wearing items of piercing to have piercing.  
Fixed a bug where single skill bonuses did not stack properly.  
Fixed a bug where variable costs for armor types was not being calculated properly.  
Fixed a bug where you were allowed to multi-buy rejuv potions in stores.  
Fixed the bug that added javelin damage to Lightning Fury, and made the graphics simpler for the lightning.


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Les furbys sont vos amis :)
n°129851
furbyman

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Posté le 20-06-2001 à 09:59:32  profilanswer
 

oups avant de passer au 1.08 ya le 1.07 lui aussi nouveau!!!!
deux pacth pour le prix d'un et en plus ses modifs sont encore plus monstrueuses :
Changes in the v1.07 Patch (Includes previous fixes)  
 
Skill Balance Changes  
Paladin  
In non-expansion games, the Blessed Hammer/Concentration combination remains the same.  
Zeal is now limited to 5 swings and gives an increased percentage to Attack Rating.  
Fixed display for Vengeance's damage to reflect its actual damage.  
Increased damage for Fist of the Heavens.  
Decreased the length of time that Converted monsters fight for you.  
Increased the Smite damage for Holy Shield.  
Increased resistance bonus for Resist Fire, Resist Cold, Resist Lightning, and Salvation.  
Increased the Mana regeneration rate for Meditation.  
Added melee lightning damage to Holy Shock.  
Added melee damage to undead to Sanctuary.  
Allowed Conviction to reduce an enemy's resistance to a negative value.  
Increased the player's resistance penalty for Conviction.  
Added a damage bonus to Fanaticism.  
Barbarian  
 
In expansion games, Whirlwind is now properly modified by weapon speed.  
In non-expansion games, Whirlwind remains the same.  
Frenzy, Double-Swing, and Double-Throw are now properly modified by weapon speed.  
Added damage bonuses to Concentrate and Frenzy.  
Frenzy now increases in attack speed as more monsters are hit.  
Increased the damage bonus on Berserk.  
Changed Battle Orders bonus to increase by 3% per level at all levels.  
Increased the damage of War Cry.  
Amazon  
 
Strafe has a greater range.  
Impale and Jab are now properly modified by weapon speed.  
Impale increases damage with level and decreases the chance to lose durability.  
Fend is now uninterruptible and does more damage.  
Sorceress  
 
Increased the damage of Hydra.  
Lightning Mastery now affects electrical damage rather than decreasing the Mana cost of those skills.  
Added a casting delay to Fire Wall, Meteor, Blizzard, Frozen Orb, and Hydra and commensurately increased their damage to prevent a drop in framerate, while maintaining the same overall balance.  
Decreased the Mana cost for Enchant and increased its bonus to fire damage.  
Most skills received a damage increase when the skill level is above 8.  
Necromancer  
 
Enhanced the damage and decreased duration for Poison Dagger, Poison Explosion and Poison Nova.  
Increased duration and adjusted radius for Decrepify.  
Fixed Iron Maiden+Blood Golem bug and increased the Blood Golem's Life stealing.  
Major Bugs  
 
Fixed a bug with Paladin skills and party/hostility on the borders of town.  
Fixed a bug that allowed a Necromancer to summon more than one Golem at a time.  
Player can no longer steal Life/Mana from inanimate objects.  
Fire Mastery now correctly increases damage to the Hydra skill.  
Fixed a bug that occasionally prevented Hirelings from dying along with the player.  
Fixed the double-draw bug in some skill effects, including Blizzard, to improve framerate.  
Fixed the updating of the summonables' health bar on their icons.  
Fixed a bug with left-hand swinging on the right-hand spell selection side.  
Fixed the pop-up description for Fist of the Heavens.  
Fixed the overlapping of the character name and level name in the party screen.  
Fixed bug with Barbarian Masteries.  
Modifications  
 
Gambling prices are now based on the character level.  
Sets and Uniques can no longer be gambled for.  
Boss monsters now do 30% less damage to Hirelings and minions than before.  
Monsters now display if they are Undead or Demon, when highlighted. If nothing is listed, they are an "Animal" type.  
General levels for monsters in Nightmare and Hell difficulty have been adjusted.  
Maximum monster level is now level 70 in Nightmare and level 90 in Hell.  
Monsters in Nightmare/Hell difficulty, have higher Resistances, Hit Points, and lower attack ratings than before.  
Poison Damage attacks from Monsters, do more damage than before.  
Mana and Life stealing effects are reduced by half in Nightmare and Hell.  
Retrieving your corpse where it died in Nightmare and Hell restores 50% of any experience lost at death.  
Adjusted the stocking of vendor inventories based on difficulty level. Adjusted how Hirelings react to missiles.  
Adjusted Hireling resistances.  
Increased the amount of Gold a character can hold in the Stash.  
Increased the power of all Gems/Skulls and added level requirements.  
Increased the power of all throwing potions and added level requirements.  
Increased the resistance penalty in Nightmare difficulty to -40 and Hell difficulty to -100.  
Sounds for Gems in inventory have changed.  
Looting corpses is available only in Hardcore games.  
In multi-player, you may only go hostile once per minute with each other player in your game.  
New Party Experience Bonus to players in a Party in multiplayer.  
Crystal Swords have an increased durability.  
Scepter class items have increased damage.  
Improvements  
 
Holding down SHIFT and RIGHT-Clicking, when buying health potions, auto-fills any empty slots in the belt. This applies to buying scrolls of Town Portal and Identify scrolls too.  
Holding down SHIFT and LEFT-Clicking on health potions in inventory, will auto-move them to the appropriate column in your belt.  
Added a new 'Repair All' button for equipped items at the armorers in each Act.  
New Auto-Map functionality. Players can adjust the size of the Auto-Map in the "Auto-Map Options" menu, switching to the new "Mini-Map".  
Up to 8 "Hotkeys" are available to assign skills to now.  
Improved the displays for character status screens.  
Total blocking % is now shown and is a related to a player's level and dexterity.  
Chance to Hit and Defense against last monster fought is now shown.  
Maximum Resistances are now shown in Gold color.  
Elemental damage only items, display colors for elemental type damage.  
Wells now heal hirelings.  
Removed collisions for players with pets.  
Pets health will scale up accordingly in Nightmare and Hell difficulty.  
Attention  
 
Players can no longer steal Life/Mana from certain monster types.  
Names of pre-existing Rare Items have changed. However, the item properties have not.  
The maximum damage of Enhanced Damage items may change 1-3 points.  
The damage of many items has been increased.  
Items with one or two sockets may gain an additional socket.  
After patching, newly-discovered Set and Unique items will have additional level requirements.  
Level requirements have not changed for Classic Set items (those discovered in the original Diablo II).


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Les furbys sont vos amis :)
n°129852
worm'skill​er
Le roi de la petit côte
Transactions (0)
Posté le 20-06-2001 à 10:03:45  profilanswer
 

il y en a marre, on se loupe tout le temps...
 
bon, moi je joue souvent en partie ouverte (comme ca je peux reprendre mes perso que j'avais avant d'avoir internet...;) )...
 
et vous?


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"le prix passe, la qualité reste"
n°129879
FC
Framerate is life.
Transactions (0)
Posté le 20-06-2001 à 11:41:13  profilanswer
 

Le gros pb c ke les monstres sont bcp + dur en hell/nm car ils ont des imunités...
en tout cas aux us ya 80% des joueurs qui disent que this sucks :)

n°129895
worm'skill​er
Le roi de la petit côte
Transactions (0)
Posté le 20-06-2001 à 12:27:17  profilanswer
 

FC , tu joue en patie fermee ou ouverte? que l'on se trouve ce soir?


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"le prix passe, la qualité reste"
n°129896
FC
Framerate is life.
Transactions (0)
Posté le 20-06-2001 à 12:28:47  profilanswer
 

Fermé !
OUep ce soir si tu veux  
Contacte moi par icq. Now on dirait que europe est donw :(

n°129899
worm'skill​er
Le roi de la petit côte
Transactions (0)
Posté le 20-06-2001 à 12:30:43  profilanswer
 

ok mais je vais devoir me recreer un perso... ca pose pb?


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"le prix passe, la qualité reste"
n°129920
tonkpils
TESTEUR DE FORUMS
Transactions (0)
Posté le 20-06-2001 à 13:33:03  profilanswer
 

je v essayer de venir
mon creneau serait plutot l'apres midi
 
c une impression ou le patch booste tous les persos ?


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Clan UT-CTF
n°130027
furbyman

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Posté le 20-06-2001 à 15:10:16  profilanswer
 

non c'est pas qu'une impression
mais on en a besoin vu la difficulté des nouveaux monstres! Les objets aussi sont boostés! je viens de me taper une baguette monstrueuse pour mon nécro à sertir!!! lol:=)))


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Les furbys sont vos amis :)
n°130182
FC
Framerate is life.
Transactions (0)
Posté le 20-06-2001 à 17:55:18  profilanswer
 

put1 je viens de jouer et les monstres ont ete boosté ...
Avec iron maiden  je fais un peu du flan o pruno now !! :(


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Guilde francophone de Diablo II
n°130183
FC
Framerate is life.
Transactions (0)
Posté le 20-06-2001 à 17:55:47  profilanswer
 

furbyman a écrit a écrit :

non c'est pas qu'une impression
mais on en a besoin vu la difficulté des nouveaux monstres! Les objets aussi sont boostés! je viens de me taper une baguette monstrueuse pour mon nécro à sertir!!! lol:=)))




 
C koi les stats ???
veinard !! :D


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Guilde francophone de Diablo II
n°130271
pak2kro

Transactions (0)
Posté le 20-06-2001 à 19:28:45  profilanswer
 

y ont meme rajoute des objets avec le patch ??  
c cool ca
 
g cru entendre ke la sorciere avait bcp perdu de son efficacite


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Last.fm
n°130292
FC
Framerate is life.
Transactions (0)
Posté le 20-06-2001 à 19:53:08  profilanswer
 

je sais po j'en ai po mais ya un system de timer pr les sorts.


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Guilde francophone de Diablo II
n°130305
ManX

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Posté le 20-06-2001 à 20:05:18  profilanswer
 

Petit newbie que je suis ... j'ouvre une partie hfr (pass: hfr)

n°130308
ManX

Transactions (0)
Posté le 20-06-2001 à 20:07:04  profilanswer
 

oups !
vu la file d'attente   :ouch:  
oubliez le post ci-dessus  :pt1cable:

n°130318
FC
Framerate is life.
Transactions (0)
Posté le 20-06-2001 à 20:18:38  profilanswer
 

cherche po c mort ce soir
Ca laag trop et on voit po les parties de otres


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Guilde francophone de Diablo II
n°130323
belgarion
Emporté par le Nexus
Transactions (0)
Posté le 20-06-2001 à 20:21:02  profilanswer
 

bon bah allez je vais reinstaller diablo 2 moi  ;)  
bon je vais faire un paladin nommer HFR_Belgarion
mais bon vous me conseiller de me specialiser en quoi (j ai quasiment jamais jouer sur le net

n°130328
ManX

Transactions (0)
Posté le 20-06-2001 à 20:24:49  profilanswer
 

j'y suis ... après au moins 1/2 heure d'attente ...
et ça lag pas  :)  
 
partie: hfr
pass : hfr

n°130330
ManX

Transactions (0)
Posté le 20-06-2001 à 20:25:57  profilanswer
 

déconnecté  :lol:  :lol:  :lol:  
@+

mood
Publicité
Posté le   profilanswer
 

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