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  /!\ Topik&Team HFR WC3&Frozen Throne /!\

 


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/!\ Topik&Team HFR WC3&Frozen Throne /!\

n°1096069
Krixoff
chaos
Transactions (0)
Posté le 17-02-2003 à 17:55:44  profilanswer
 

Reprise du premier post (génération automatique) :
 
Le site officiel de la team HFR WC3:
 
http://war3hfr.free.fr
 
Merci à Metos pour le super boulot qu'il nous a pu concocter  :jap:
 
http://perso.wanadoo.fr/popok/
 
Merci à Popok pour l'excellente initiative de regrouper tte les teams HFR sur un seul et même site  :jap:  
 
*******************************
 
--------------------------------------------------------------------------
  WARCRAFT III VERSION HISTORY
--------------------------------------------------------------------------
- PATCH 1.05
--------------------------------------------------------------------------
 
FIXES
 
- Fixed a problem with viewing certain replays.
 
--------------------------------------------------------------------------
- PATCH 1.04c
--------------------------------------------------------------------------
 
FIXES
 
- Dates now use the system date format.
- Fixed some issues related to IME text input.
- Fixed some minor text wrapping issues that were occurring with Asian languages.
- Fixed an issue that allowed players to keep Castles and Keeps alive for  
  abnormal lengths of time while those buildings were under attack.    
 
--------------------------------------------------------------------------
- PATCH 1.04
--------------------------------------------------------------------------
 
FIXES
 
- Fixed an issue related to full shared unit control and allied play that could  
  cause one or more players to lose the ability to train or upgrade their own  
  units.
- Fixed an issue that caused the experience point bars in Battle.net profiles  
  to improperly reflect recently gained or lost points.
- Fixed a graphic issue related to the ladder profile and the scroll bar.
 
BALANCE CHANGES
 
Humans
- Divine Shield duration increased to 15/30/45 from 10/20/30.
- Divine Shield cooldown changed to 35/50/65 from 60/60/60.
- Avatar cooldown increased to 180 from 120.
- Resurrection mana cost reduced to 200 from 250.
- Sorceress acquisition range increased to 700 from 600, improving the  
  frequency with which Slow is auto-cast.
 
Undead
- Banshee acquisition range increased to 700 from 500, improving the frequency  
  with which Curse is auto-cast.
- Anti-magic Shell is once again dispellable. A summoned unit under a shell  
  does not take damage from the dispel, but will lose the shell.
- Anti-magic Shell mana cost reduced to 50 from 75.
- Sleep duration decreased on Hero units to 5/10/15 from 10/20/30.
- Web duration decreased on Hero units to 7 from 20.
- Animate Dead mana cost reduced to 250 from 300.
- Player-controlled Ghouls no longer turn off pathing against units when they  
  are instructed to harvest lumber.
- Possession now takes 1 second to cast, up from 0.
 
Orcs
- Wards are no longer hit by Huntress Moon Glaive bounce.
- Critical Strike no longer receives damage from Thorns Aura. However, the
  Blademaster's base attack associated with a Critical Strike still interacts
  with Thorns appropriately.
 
Night Elves
- Thorns no longer interacts with Critical Strike.
- Mana Burn mana cost reduced to 50 from 75.
- Mana Burn drain amount reduced to 50/100/150 from 100/200/300.
- Mana Burn cooldown reduced to 7 from 9.
- Huntress damage reduced to 1d3+14 from 1d3+15.
- Metamorphosis cooldown increased to 180 from 120.
- Cyclone duration reduced to 10/5.5 from 30/6 (normal unit/Hero units).
- Starfall cooldown increased to 180 from 120.
- Druid of the Talon (in Night Elf form) acquisition range increased to 700  
  from 600, improving the frequency with which Faerie Fire is auto-cast.
- Ballista Impaling Bolt no longer functions with "Attack Ground."
- Ancient Protector cost reduced to 160/80 from 240/100.
- Ancient Protector hit points increased to 600 from 550.
- Ancient Protector armor decreased to 1 from 2.
- Ancient Protector minimum range reduced to 0 from 200.
- Ancient Protector ranged attack damage reduced to 1d10+44 from 1d13+51.
- Ancient Protector damage type changed to pierce from siege.
- Ancient Protector splash damage reduced.
 
Creeps
- Murloc Mutant damage increased to 1d5+24 from 1d2+12.
 
MAP CHANGES
 
- Many minor changes were made to many maps due to the balance changes made in  
  patch 1.03 and patch 1.04. Some examples include:
   (4) Lost Temple - Added more shallow water to the islands. Center creep camp  
       is a bit harder. Added Ogre Magi to the corner Ogre creep camps.
   (6) Moonglade - Reduced all creep camps approximately 2 levels.
   (8) The Crucible - All start locations should now be very similar, close to  
       trees with enough room to build. All Goblin Merchant creep camps are  
       now farther off the main path.
  (10) Dustwallow Keys - Fixed the choke point in the bottom left. Moved  
       Razormane creeps off the main paths.
  (12) Ice Crown - Fixed the creep levels so that all camps are equal.
 
NOTES: Replays are incompatible between major game revisions. (1.03 replays  
cannot be viewed with the 1.04 version of Warcraft III.) Custom save games will  
not load from versions 1.03 and below.
 
 
--------------------------------------------------------------------------
- PATCH 1.03
--------------------------------------------------------------------------
 
NEW FEATURES
 
- Each AI player can now be set to one of three different settings:  
  Easy, Normal, and Insane.
- Allied AI will teleport to human allies' towns when the towns are under  
  attack.
- Allied AI will ping the minimap to indicate where they are going to attack  
  next.
- Messages can now be sent when the "Waiting for Players" dialog is up.
- Added PowerPC optimizations and MacOS X 10.2 specific acceleration to the  
  graphics engine.
 
FIXES
 
- Fixed an issue with building reimbursement that could credit a player twice  
  for canceling a building.
- Fixed a crash that could occur when the system date was set to > 2038.
- Fixed map loading crash that could result from custom units that sell too  
  many items.
- Fixed crash with Avance Sound cards. The fix requires a minor change to your  
  registry. If you are experiencing this problem, please contact our technical  
  support staff.  
- Fixed a crash that could occur when loading a corrupted save file.
- Fixed a crash that could occur on custom maps during some unit creation  
  events.
- Fixed an issue causing localized versions of maps to be passed unnecessar-
  ily.
- Fixed Mass Teleport crash that could result from a target unit's dying  
  before spell completes.
- Fixed save/load map interaction that could result in an unresponsive game.
- Fixed an issue related to unit selection and upgrading Human towers.
- Fixed an issue with Dreadlord that could cause him to not take damage  
  from Unholy Frenzy if he had the Sleep skill.
- Fixed some AI mining issues that could occur when their original town  
  hall was destroyed.
- Fixed an AMM chat message bug that could disconnect you if an AMM team  
  game message was sent just before game launch.
- Fixed an issue that allowed players to save after choosing "Continue" in a  
  single-player mission.
- Fixed a supply issue related to the Demon Hunter and his Metamorphosis  
  ability.
- Fixed Zeppelin drop exploit as a method of building locating through fog  
  of war.
- Fixed an issue with saving while "Waiting for Players" dialog was up that  
  could result in a soft lock.
- Fixed an issue that could create an invincible Mountain King.
- Fixed an issue related to graphical display of auras from aura-generating  
  items.
- Fixed an issue with Anti-magic Shell so it now properly interacts with  
  magic-immune and non-magic-immune summoned units.
- Fixed disappearance of Sentinel owl in conjunction w/ AOE-targeting  
  circle.  
- Fixed an issue with Huntress' bouncing missile that would allow it to hit  
  a secondary target even if it missed the primary target.
- Fixed an issue with rooted Ancients that would cause them to trigger  
  Goblin Land Mines.
- Fixed an issue related to Hero illusions' carrying a Ring of Protection.
- Fixed an issue with Town Portal spell art.
- Fixed an issue with hit point/mana upgrades and Polymorph.
- Fixed an issue with the Abolish Magic ability and allies.
- Fixed an issue with poison that could kill a unit. Poison, by itself,  
  should only take a unit to the brink of death.
- Fixed an issue related to the interaction of Shift-adding units to a group  
  and unit deaths.
- Fixed an issue related to replays, selection circles, and changing player  
  perspective.
- Fixed an issue with Cyclone and moving units creating aerial footprints.
- Fixed keyboard screen scroll and "Waiting for Players" interaction.
- Fixed several minor text and tooltip issues.
- Fixed a few improper combat sound assignments on creeps and NPCs.
- Frost Wyrm attack now also slows air units.
- AI Keepers of the Grove no longer cast Force of Nature on different cliff  
  levels.
- Night Elf AI now uses the Wisp's Renew ability effectively.
- Disease (Plague) and poison no longer wake sleeping units.
- Moon Glaive bounce no longer hits invisible units.
- Demon Hunter's attack while in Demon Form no longer damages self or allies.
- Upgraded building shadows no longer update through the fog of war.
- Necklace of Spell Immunity no longer drops a Blademaster's Wind Walk.
- Observers no longer gain full player UI when entering a loaded game.
- Observers no longer get gold/lumber/supply UI when selecting neutral  
  buildings.
- Fog of war updates properly now if you are alt-tabbed out of game.
- War3 now warns you when you save game or screenshot or profile if there's  
  not enough available disk space.
- Improved "We're Under Attack" messages so they trigger at more appropriate  
  times.
 
WORLD EDITOR FIXES
 
- Fixed Macintosh World Editor crash.
- Added Unit Editor field for building upgrades.
- Increased number of possible dialog buttons from 5 to 12.
- Added blank entries for all units that don't normally have abilities or  
  attacks, allowing a user to potentially add these through the Unit Editor.
- Added Unit Editor field to set unit sounds to that of another unit type.
- Reorganized limits on pre-placed neutral units.  Neutral hostile  
  buildings now count towards the "unit" limit of 512, and only passive  
  buildings count towards the "building" limit of 96.
- Fixed bug where map auto-save could bypass object limit checks.
- Fixed Sound Editor bug that would sometimes delete an imported sound file  
  from the map if it was imported from outside the War3 directory and the  
  Test Map feature was used before the map was saved.
- Fixed force issue that would cause Force 11 when you selected Force 10  
  for a trigger in the editor.
 
BALANCE CHANGES
 
Humans
- Brilliance Aura has been reworked, and is no longer % based.  It now adds  
  a fixed amount of mana per second to units under its power -- .75, 1.5,  
  and 2.25 respectively by level. While it's just as effective with mass spell-
  casters, players will find it is less powerful (though still exceedingly  
  useful) with Heroes.
- Divine Shield now costs 25 mana, down from 75.
- Blizzard no longer goes up in radius as the level of the ability increases.
- Water elementals now last 60 seconds, down from 75.
 
Undead
- Gargoyles' ground attack was substantially upgraded.  They now do 21-24  
  damage, up from 16-18 damage. They also have less armor (3, down from 5),  
  but also hit harder against air units, doing 51-63 damage, up from 46-57  
  damage.  Note that they are still just as effective against air units as  
  they were before, but their ground attack has been much improved.
- Death Pact now costs 50 mana (down from 75), and can be cast twice as  
  frequently as before (15 seconds cooldown from 30).
- Lich Heroes now have far more hit points, as they now have 15 str + 2/level,  
  up from 13 + 1.6/level.
- Frost Armor is now an auto-cast spell which will target units under attack  
  if auto-casting is enabled.  Frost Armor also costs less mana -- 40 down  
  from 50.
- The Spirit Tower Upgrade now costs 160/40, up from 120/40.
- Crypt Fiends' attack was slightly improved.
 
Orcs
- Headhunters have more hit points (350, up from 280), but also strike more  
  slowly.
- Stasis Trap no longer stuns friendly units, but has a shorter duration  
  (6 seconds, down from 12 seconds).  Stasis Traps, when they are set off,
  also destroy other Stasis Traps within their area of effect.
- Kodo Beasts now have 1000 hit points, up from 790 hit points.  They also  
  attack more slowly than before.
- Orc Barracks cost less lumber: 50, down from 70.
- Watch Towers now do 16-18 damage, down from 19-22 damage.
- Grunts now have 700 hit points, up 20 from 680.
- Shaman's attack is far less powerful.  They attack somewhat more slowly,  
  and also do 11-12 damage, down from 14-16 damage.
- Stasis Ward and Sentry Ward no longer inhibit movement or building  
  construction.
 
Night Elves
- Sentinel can now be removed from a tree with various dispels (Wand of  
  Negation, Dryads, etc.), as well by attacking the tree with a peon or siege  
  unit (previously, the tree had to be destroyed -- now it merely has to be  
  damaged).
- Mana Burn no longer affects units with Mana Burn (Demon Hunters, Satyr  
  Soulstealers, Felhounds, etc.).
- Thorns is now a %-based ability that reflects 10%, 20% or 30% of melee  
  damage dealt by level.
- Wisp's sight radius increased by 25%.
- Detonate now does 225 damage against summoned creatures, up from 150.
- Non-tree buildings now have 5 armor, up from 2.
- Ballistae now have an "Attack Ground" command.
- Force of Nature cooldown reduced to 20 seconds, down from 30 seconds.
- Treants now last 60 seconds, down from 75 seconds.
- Eating trees now gives a constant, non-stacking healing effect for 10  
  seconds.
- Moon Wells now spend mana on health and mana replenishment separately. For  
  instance, if you sent a 0-mana, nearly dead Demon Hunter to a Moon Well,  
  and the Moon Well had 100 mana, your DH would gain 25 mana, and 100 health.  
  Before, the Hero would gain 200 health and 50 mana. This change does not  
  affect the benefits of healing a unit without mana.
 
Creeps
- All melee creeps in between levels 1 and 5 are slightly more powerful.
- All creeps of level 6 or higher now have Hero magic resistance.
- Creeps of level 7 or higher will behave more intelligently in general.
- All creeps of level 7 or higher now deal Chaos damage.
- Level 10 Dragons no longer have spell immunity.
- Many minor creep balance tweaks to damage and abilities.
- Mercenaries are now more accurately priced in general, which in most  
  cases amounts to price decreases.
 
Items
- Scepter of Mastery no longer will drop randomly in multiplayer maps.  
- Tome of Power, Mask of Death both increased in level (8 to 9 and 8 to 10  
  respectively).
- Wand of Lightning Shield is now a level-3 item, down from level 6.
- Sentry Ward item now comes with 3 charges, down from 5.
- Periapt of Vitality now gives 150 hps, up from 100.
- Pendant of Mana now gives 250 mana, down from 300.
- Tome of Experience now gives Heroes 150 experience points, down from 200.
 
NOTE: Replays are incompatible between major game revisions. (1.02 replays  
cannot be viewed with the 1.03 version of Warcraft III.)
 
 
--------------------------------------------------------------------------
- PATCH 1.02a
--------------------------------------------------------------------------
 
- Added localized Battle.net messages.
 
 
--------------------------------------------------------------------------
- PATCH 1.02
--------------------------------------------------------------------------
 
FIXES
 
- Fixed an issue that allowed players to abuse dragons with Devour.
- Fixed an issue with dragons that could cause them to divert attacks.
 
BALANCE CHANGES
 
- Necklace of Immunity, Tome of Greater Experience, and Goblin Land Mines  
  no longer randomly drop in multiplayer games.
- Scroll of Resurrection & Scroll of Animate Dead item level increased.
- Bridges are no longer destroyable on the (6)Stromguarde.w3m map.
 
NOTE: Replays are incompatible between major game revisions. (1.01 replays  
cannot be viewed with the 1.02 version of Warcraft III.)
 
 
--------------------------------------------------------------------------
- PATCH 1.01c
--------------------------------------------------------------------------
 
- Fixed an issue with copy protection for certain DVD drives.
 
 
--------------------------------------------------------------------------
- PATCH 1.01b
--------------------------------------------------------------------------
- Fixed a problem where players were disconnected from a game as it was
  starting and thus getting a loss.
 
 
--------------------------------------------------------------------------
- PATCH 1.01
--------------------------------------------------------------------------
 
** Welcome to Warcraft III and improved Battle.net! **
 
This patch contains various data and code updates necessary for play on  
Battle.net as well as some minor balance changes.


Message édité par Krixoff le 04-03-2003 à 20:49:16
mood
Publicité
Posté le 17-02-2003 à 17:55:44  profilanswer
 

n°1096070
Susmab
id PSN chris4535
Transactions (0)
Posté le 17-02-2003 à 17:55:44  profilanswer
 

fred2k a écrit :

yop kikoo ASV  :hello:  :D  


 
tss ca mank quelque peu de smileys tout ca :D
 
 
ah ben cool , jvien de poser mon drapal :D


Message édité par Susmab le 17-02-2003 à 17:56:31
n°1096079
aurel
Fraggueur en liberté
Transactions (9)
Posté le 17-02-2003 à 17:58:02  profilanswer
 

deuxieme !:)

n°1096085
fred2k

Transactions (0)
Posté le 17-02-2003 à 18:00:04  profilanswer
 

lol kikoo asv  :whistle:  :sol:  :hello:  :lol:  :love:  :love:  :pt1cable:  :D  ;)  :na:  :lol:  :)

n°1096092
Krixoff
chaos
Transactions (0)
Posté le 17-02-2003 à 18:03:39  profilanswer
 

:hello:

n°1096104
Poischich
Hardstyle disco \o/
Transactions (0)
Posté le 17-02-2003 à 18:10:19  profilanswer
 

bien classe oué [:mazert]
m'enfin moi c limite si jvais pas me remettre à jouer en random pour avoir un bô dragon rouge :love:  :love:

n°1096110
Nashtbg
無駄だ
Transactions (0)
Posté le 17-02-2003 à 18:16:13  profilanswer
 

:sol:

n°1096187
bl0p
You wanted me, here I am
Transactions (0)
Posté le 17-02-2003 à 18:51:54  profilanswer
 

fred2k a écrit :

lol kikoo asv  :whistle:  :sol:  :hello:  :lol:  :love:  :love:  :pt1cable:  :D  ;)  :na:  :lol:  :)  


 
mdr !  [:totozzz]

n°1096206
fred2k

Transactions (0)
Posté le 17-02-2003 à 18:57:34  profilanswer
 

Poischich a écrit :

bien classe oué [:mazert]
m'enfin moi c limite si jvais pas me remettre à jouer en random pour avoir un bô dragon rouge :love:  :love:  

ouai,clair qu'il a de la gueule,presque autant que l'archmage  :whistle:  
 
Sinon je ferai avec plaisir qques games avec toi,c quoi ton pseudo ?

n°1096218
Bison
L'avocat du Diable
Transactions (0)
Posté le 17-02-2003 à 19:04:00  profilanswer
 

http://www.battle.net/war3/images/ladder/portraits/tier4-random.gif
On va dire que c'est le plus bo  :D  
et  [:the radec]

mood
Publicité
Posté le 17-02-2003 à 19:04:00  profilanswer
 

n°1096222
SOF40

Transactions (0)
Posté le 17-02-2003 à 19:06:25  profilanswer
 

:hello:


---------------
[Topik Unik] - Clash Royale        
n°1096231
fred2k

Transactions (0)
Posté le 17-02-2003 à 19:09:27  profilanswer
 

Bison a écrit :

http://www.battle.net/war3/images/ [...] random.gif
On va dire que c'est le plus bo  :D  
et  [:the radec]  

:non: http://www.battle.net/war3/images/battle.net/icons/tier4-human.gif  :D  
 
 :hello: kikoo ASV ?

n°1096232
Susmab
id PSN chris4535
Transactions (0)
Posté le 17-02-2003 à 19:09:40  profilanswer
 

Poischich a écrit :

bien classe oué [:mazert]
m'enfin moi c limite si jvais pas me remettre à jouer en random pour avoir un bô dragon rouge :love:  :love:  


 
et cest quand que tu viens rendre visite au channel hfr ?
 
histoire de voir ske ca vaut un chtit gars de gamekult :D

n°1096300
kenshirooo

Transactions (17)
Posté le 17-02-2003 à 19:25:42  profilanswer
 

Bison a écrit :

http://www.battle.net/war3/images/ [...] random.gif
On va dire que c'est le plus bo  :D  
et  [:the radec]  


 
le + classe c qd meme deathwing  
 
http://www.battle.net/war3/images/ladder/portraits/tier5-random.gif
 
 :D
 
en fait tous les 1500 wins sont sympas qd meme  [:totozzz]  
 
 
http://asialadders.battle.net/war3/images/ladder/portraits/tier5-orc.gif
 
http://asialadders.battle.net/war3/images/ladder/portraits/tier5-nightelf.gif
 
http://www.battle.net/war3/images/ladder/portraits/tier5-human.gif
 
http://www.battle.net/war3/images/ladder/portraits/tier5-undead.gif


Message édité par kenshirooo le 17-02-2003 à 19:35:58
n°1096320
aurel
Fraggueur en liberté
Transactions (9)
Posté le 17-02-2003 à 19:33:42  profilanswer
 
n°1096329
fred2k

Transactions (0)
Posté le 17-02-2003 à 19:37:22  profilanswer
 

Aurel a écrit :


tu l'as pas encore? :)

ben si justement =)

n°1096331
fred2k

Transactions (0)
Posté le 17-02-2003 à 19:38:25  profilanswer
 

l'elf elle est moche :D
Par contre l'orc jla trouve pas terrible comme ça mais en 2D elle est vachement plus classe :)

n°1096335
Macclane_d​ieharder
We have to fight
Transactions (0)
Posté le 17-02-2003 à 19:40:55  profilanswer
 

les 1500 sont toutes bien hormis l'human qu'est pas top (surtout en 2D)
 
 
http://www.battle.net/war3/images/ladder/portraits/tier3-orc.gif
 
la vache qui rit pas  :love:


Message édité par Macclane_dieharder le 17-02-2003 à 19:42:32
n°1096339
fred2k

Transactions (0)
Posté le 17-02-2003 à 19:42:51  profilanswer
 

http://forum.hardware.fr/icones/icon10.gif
 
par contre va falloir arretter avec vos images,vous polluez là  :o  
 
au fait yop kikoo ASV die  :hello:

n°1096345
Macclane_d​ieharder
We have to fight
Transactions (0)
Posté le 17-02-2003 à 19:44:22  profilanswer
 

kikoo  
 
c koi ASV   :??:   :whistle:

n°1096348
fred2k

Transactions (0)
Posté le 17-02-2003 à 19:45:40  profilanswer
 

âge sexe ville :D
 
C'est le genre de truc qu'on te dit en premier sur les chats style caramel,les trucs comme ça koi :D

n°1096351
Macclane_d​ieharder
We have to fight
Transactions (0)
Posté le 17-02-2003 à 19:46:23  profilanswer
 

mouarf ah oui c vrai lol  

n°1096353
fred2k

Transactions (0)
Posté le 17-02-2003 à 19:47:11  profilanswer
 

en gros âge : pour être sur de ne pas faire dans le détournement de mineur ni dans la gérontologie :D
sexe : ben... :D
ville : pour savoir si tu vas pouvoir conclure rapidement :D
 
En gros ça sert à savoir si tu parles à la personne ou si vaut mieux l'esquiver direct  :heink:  :D

n°1096355
Macclane_d​ieharder
We have to fight
Transactions (0)
Posté le 17-02-2003 à 19:48:09  profilanswer
 

mouahahah le truc de mongz :lol:  :lol:  :lol:

n°1096390
Susmab
id PSN chris4535
Transactions (0)
Posté le 17-02-2003 à 20:02:14  profilanswer
 

fred2k a écrit :

http://forum.hardware.fr/icones/icon10.gif
 
par contre va falloir arretter avec vos images,vous polluez là  :o  


 
la difference cest que la elles prennent pas 2 page entiere , elles :D
et en + la ca concerne vraiment war3 alors que toi cetait juste pour montrer que tetai sur le meme channel que machintruc(cf) dont on se fou royalement :D

n°1096403
esheep
MrPollux@Polluxmtp
Transactions (0)
Posté le 17-02-2003 à 20:06:27  profilanswer
 

flag on the first page :D


---------------
ID PSN/Uplay/Steam: MrPollux, Bnet: MrPollux#2829, Origin: MrPo11ux,
n°1096428
fred2k

Transactions (0)
Posté le 17-02-2003 à 20:12:06  profilanswer
 

susmab a écrit :


 
la difference cest que la elles prennent pas 2 page entiere , elles :D
et en + la ca concerne vraiment war3 alors que toi cetait juste pour montrer que tetai sur le meme channel que machintruc(cf) dont on se fou royalement :D

bah ct surtout pour montrer l'icone de thrall,et aussi jlavoue pour TE montrer que legato participe au tournoi,puisqu'a chaque tournoi que je fais,suffit qu'on gagne un minimum pour que tu dises que c'est un tournoi de niewbie :D
 
Justement avec uther samedi soir on se disait : bon sus pourra pas dire que c'était un tournoi de nioub,qu'est-ce qu'il va trouver ?
 
Bah voila,t'as trouvé ça :D

n°1096439
Poischich
Hardstyle disco \o/
Transactions (0)
Posté le 17-02-2003 à 20:13:25  profilanswer
 

fred2k a écrit :

ouai,clair qu'il a de la gueule,presque autant que l'archmage  :whistle:  
 
Sinon je ferai avec plaisir qques games avec toi,c quoi ton pseudo ?


 
Poischich, pour faire simple :D
stats de ouf :sol:

n°1096441
fred2k

Transactions (0)
Posté le 17-02-2003 à 20:13:54  profilanswer
 

ben faut vnir nous voir sur hfr :)

n°1096442
Poischich
Hardstyle disco \o/
Transactions (0)
Posté le 17-02-2003 à 20:14:10  profilanswer
 

susmab a écrit :


 
et cest quand que tu viens rendre visite au channel hfr ?
 
histoire de voir ske ca vaut un chtit gars de gamekult :D


 
ma foi, à l'occaze [:xx_xx]

n°1096444
esheep
MrPollux@Polluxmtp
Transactions (0)
Posté le 17-02-2003 à 20:14:33  profilanswer
 

fred2k a écrit :

bah ct surtout pour montrer l'icone de thrall,et aussi jlavoue pour TE montrer que legato participe au tournoi,puisqu'a chaque tournoi que je fais,suffit qu'on gagne un minimum pour que tu dises que c'est un tournoi de niewbie :D
 
Justement avec uther samedi soir on se disait : bon sus pourra pas dire que c'était un tournoi de nioub,qu'est-ce qu'il va trouver ?
 
Bah voila,t'as trouvé ça :D

:lol:


---------------
ID PSN/Uplay/Steam: MrPollux, Bnet: MrPollux#2829, Origin: MrPo11ux,
n°1096445
Poischich
Hardstyle disco \o/
Transactions (0)
Posté le 17-02-2003 à 20:15:03  profilanswer
 


 
dreadlord :love:  :love:  
random et orc bien classes aussi, humain sympa
la NE bof :/

n°1096467
Poischich
Hardstyle disco \o/
Transactions (0)
Posté le 17-02-2003 à 20:24:01  profilanswer
 

fred2k a écrit :

ben faut vnir nous voir sur hfr :)


 
mais j'y suis :kaola:
bon, depuis 5 mins :sweat:

n°1096487
fred2k

Transactions (0)
Posté le 17-02-2003 à 20:33:12  profilanswer
 

Poischich a écrit :


 
mais j'y suis :kaola:
bon, depuis 5 mins :sweat:  

arf jpeux pas jouer ce soir :)
demain :)

n°1096495
kenshirooo

Transactions (17)
Posté le 17-02-2003 à 20:35:41  profilanswer
 

Poischich a écrit :


 
mais j'y suis :kaola:
bon, depuis 5 mins :sweat:  


 
lvl 18 pas mal  :p

n°1096531
fred2k

Transactions (0)
Posté le 17-02-2003 à 20:54:09  profilanswer
 
n°1096573
malky

Transactions (0)
Posté le 17-02-2003 à 21:19:50  profilanswer
 

bravo fred et uther
 
très jolie partie contre les eternity ( juste t'as peut-être upgradé un peu vite en chateau, ce qui n'a servi à rien)
 
pour la finale c'est clair que le double harassement c'est bien lourd (je ne sais pas s'il est disponible assez tôt mais acheter un goblin shredder pourrait être une solution, non?)
cela dit à cette heure-ci c'était perdu d'avance ...

n°1096580
Bison
L'avocat du Diable
Transactions (0)
Posté le 17-02-2003 à 21:22:56  profilanswer
 

bug mon oeil, encore un nouvo cheat  :p

n°1096597
Poischich
Hardstyle disco \o/
Transactions (0)
Posté le 17-02-2003 à 21:35:41  profilanswer
 

kenshirooo a écrit :


 
lvl 18 pas mal  :p  


 
 [:xx_xx]

n°1096666
fred2k

Transactions (0)
Posté le 17-02-2003 à 22:16:55  profilanswer
 

Malky a écrit :

bravo fred et uther
 
très jolie partie contre les eternity ( juste t'as peut-être upgradé un peu vite en chateau, ce qui n'a servi à rien)
 
pour la finale c'est clair que le double harassement c'est bien lourd (je ne sais pas s'il est disponible assez tôt mais acheter un goblin shredder pourrait être une solution, non?)
cela dit à cette heure-ci c'était perdu d'avance ...
 

pis j'ai mal réagi au harcèlement,à vrai dire j'avais jamais fait gaffe à quoi faire dans ce cas.Maintenant je sais qu'il faut transformer tes peons bois en milice et viser les loups avec milice+unités/héros.Comme ça t'en perds 2 grand max,plus souvent un seul (de peon)
 
Ensuite jmempale comme un con dans sa base alors que j'avais pas pu rechercher defend à cause du manque de bois,et jperds mon AM pasque j'oublie d'activer la potion d'invul ou de tp :(
 

mood
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