Jackkk tout simplement Transactions (9) | Les nerdz sauveront le monde.
http://www.soundblaster.com/eax/
LISTE des jeux gérants spécifiquement la norme EAX:
Citation :
A
* Abomination
* Alias
* Alien vs. Predator: Gold Edition
* Aliens vs. Predator
* Alone in the Dark: The New Nightmare
* Alpha Centauri
* America's Army by the United States Army
* American McGee's Alice
* Anachronox
* Aquanox
* Aquanox 2
* Arx Fatalis
B
* Baldur's Gate
* Baldur's Gate II: Shadows of Amn
* Baldur's Gate II: The Throne of Baal
* Baldur's Gate: Tales of the Sword Coast
* Battlefield 2
* Battlefield Vietnam
* Battlezone II
* Blair Witch Volume I: Rustin Parr
* Blair Witch Volume II: The Legend of Coffin Rock
* Blair Witch Volume III: The Elly Kedward Tale
* Blood II: The Chosen
* Blood II: The Nightmare Levels
* BloodRayne
* Brother in Arms: Road to Hill 30
C
* Call of Duty
* Call of Duty: United Offensive Expansion Pack
* Carnivores II
* Carnivores: Ice Age
* Catwoman
* Chaser
* Chrome
* Codename: Outbreak
* Cold War
* Colin McRae Rally 04
* Colin McRae Rally 2005
* Colin McRae Rally 3
* Combat: Task Force 121 (Patch)
* Conflict: Vietnam
* Crime Cities
* Croc II
* Crusaders of Might & Magic
D
* Dark Vengeance
* Demolition Racer
* Descent 3
* Descent 3: Mercenary
* Descent Freespace
* Descent Freespace: Silent Threat
* Deus-Ex
* Devil Inside
* Diablo II
* Diablo II Expansion
* Divine Divinity
* Dogs of War
* Doom 3: Resurrection of Evil Expansion Pack
* Drakan
* Driver
* Driver 3
* Drome Racer
* Dronez
* Dungeon Keeper II
* Dungeon Lords
* Dungeon Siege
* Dungeon Siege 2
E
* E-racer
* Enter The Matrix
* EuroLeague Football
* EverQuest
* EverQuest 2
* EverQuest: Lost Dungeons of Norrath
* EverQuest: Planes of Power
* Everquest: Ruins of Kunark
* EverQuest: Shadow of Luclin
* EverQuest: The Scars of Velious
* Expendable
F
* F.E.A.R
* F1 Grand Prix 4
* Far Cry
* FIFA 99
* Final Fantasy VIII
* Flying Heros
* Ford Racing
* Freedom Fighters
* Freedom: The Battle for Liberty Island
* Freespace 2
* From Dusk until Dawn
* Full Spectrum Warrior
* Fur Fighters
* Future Beat 3D
G
* Ghost Master
* Giants: Citizen Kabuto
* Global Operations
* Gothic
* Gothic 2
* GP500
* Grand Theft Auto III
* Grand Theft Auto: Vice City
* Grand Theft Auto: San Andreas
* Green Berets
* Gulf War Operation Desert Hammer
H
* Half Life
* Half Life : Counter Strike
* Half Life: Blue Shift
* Half Life: Opposing Force
* Halo: Combat Evolved
* Heavy Metal FAKK 2
* Heretic II
* Hidden & Dangerous 2: Sabre Squadron
* High Heat Baseball
* Hitman
* Hitman 2: Silent Assassin
* Hitman: Blood Money
* Hitman: Contracts
* Hostile Waters
I
* Icewind Dale
* Icewind Dale II
* Isabelle
J
* Juiced
K
* Klingon Honor Guard
L
* Lander
* Lara Croft Tomb Raider: The Angel of Darkness
* Lego Racer 2
* Lost Pain: TakeDown
M
* Mace Griffin: Bounty Hunter
* Madden NFL 2000
* Madden NFL 99
* Mafia
* Manhunt
* Martian Gothic: Unification
* Max Payne 2: The Fall of Max Payne
* MDK2
* MechWarrior 4
* Messiah
* Might & Magic IX
* Might & Magic VIII
* Might and Magic® VII For Blood and Honor
* Mortyr
* Most Wanted
* Moto Racer 2
* Motocross Madness 2
* Motorhead
* Myth II: Soulblighter
* Myth III N
* NASCAR Revolution
* Need for Speed III: Hot Pursuit
* Need For Speed: High Stakes
* Nerf Arena Blaster
* Neverwinter Nights
* Neverwinter Nights: Shadow of Undrentide
* New York Race
* NHL 2000
* No One Lives Forever 2
* Nocturne
O
* Off Road
* Operation FlashPoint
* Operation FlashPoint: Resistance
* Outcast
P
* Pacman 3D
* Painkiller
* Painkiller: Battle Out of Hell
* Painkiller: Gold Edition
* Panzer Elite
* Pariah
* Paris Dakar Rally
* Planescape: Torment
* Populous: The Beginning
* Powerslide
* Prince of Persia: The Sands of Time
* Prince of Persia: Warrior Within
* Project Eden
* Project IGI 2
* Psychonauts
R
* Re-Volt
* Red Faction
* Red Faction 2
* Redline Racer
* Rent a Hero
* Requiem: Avenging Angel
* Resident Evil 2
* Revenant
* Revolution
* Richard Burns Rally
* Rollcage
* Rollcage Stage II
* Rome: Total War
S
* Sacrifice
* Sammy Sosa: Softball Slam
* Screamer 4x4
* Secret Service: In Harms Way
* Sega Rally Championship
* Serious Sam
* Serious Sam: Second Encounter
* Shade: Wrath of Angels
* Shadow Ops: Red Mercury
* Shogo: Mobile Armor Division
* Sid Meier's Pirates!
* SimCity 3000
* SimTheme Park
* Sin
* Sin: Wages of Sin
* Slave Zero
* Soldier of Fortune
* Soldier of Fortune II: Double Helix
* Soldner: Secret Wars
* Star Trek DS9: The Fallen
* Star Wars Battlefront
* Star Wars Galaxies: Jump to Lightspeed
* Star Wars Jedi Knight II: Jedi Outcast
* Star Wars Jedi Knight: Jedi Academy
* Star Wars Knights Of The Old Republic
* Star Wars Knights Of The Old Republic II
* Star Wars Republic Commando
* Star Wars: Episode I The Phantom Menace
* STOLEN
* Street Racing Syndicate
* Stubbs the Zombie
* Stunt GP
* Sum of All Fears
* Summoner
* Superbike 2000
* System Shock 2
T
* Test Drive
* Test Drive 6
* The Chronicles of Riddick: Escape from Butcher Bay - Developer's Cut
* The Devil Inside
* The Lords of the Rings: Battle in Middle-earth
* The Lords of the Rings; The Return of the King
* The Matrix Online
* The Temple of Elemental Evil
* The Watchmaker
* Theme Park World
* Thief 2
* Thief: Deadly Shadows
* Thief: The Dark Project
* Thievery UT
* TNN Outdoors Pro Hunter
* Toca Race Driver
* Toca Race Driver 2
* Tom Clancy's Ghost Recon
* Tom Clancy's Ghost Recon: Desert Siege
* Tom Clancy's Ghost Recon: Gold Edition
* Tom Clancy's Ghost Recon: Island Thunder
* Tom Clancy's Rainbow Six 3: Athena Sword
* Tom Clancy's Rainbow Six 3: Raven Shield
* Tom Clancy's Rainbow Six Rogue Spear Platinum Pack
* Tom Clancy's Rainbow Six: Black Thorn
* Tom Clancy's Rainbow Six: Rogue Spear Platinum Pack
* Tom Clancy's Rainbow Six: Rogue Spear Platinum Pack
* Tom Clancy's Splinter Cell
* Tom Clancy's Splinter Cell: Chaos Theory
* Tom Clancy's Splinter Cell: Pandora Tomorrow
* Trackmania
* TrackMania Sunrise
* Tresspasser Jurassic Park
* Tribes 2
* Triple Play 2000
* TRON 2.0
* Tzar
U
* Ultim@te Race Rally
* Ultim@te Race Pro
* Ultima: Ascension
* Undying
* Unreal
* Unreal 2
* Unreal Mission Pack: Return to Na Pali
* Unreal Tournament
* Unreal Tournament 2004: Editor's Choice Edition
* Unreal Tournment 2003
* Unreal Tournment 2004
* Uprising 2: Lead and Destroy
* Urban Chaos
* Uru: Ages Beyond Myst V
* Vietcong
* Vietcong 2
* Vivisector: Beast Inside
W
* WarCraft III: Reign of Chaos
* WarCraft III: The Frozen Throne
* Wargasm
* Warhammer 40,000 Fire Warrior
* Way Point Zeta
* Wheel of Time
* Wild Metal Country
* World of Warcraft
* World War II Tank Commander
X
* Xpand Rally
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EAX 1
Citation :
EAX 1.0 was the first API for enabling real time environment effects for PC games. It allows gamers to experience the gaming environment as they would in real life. The landscape comes alive by accurately recreating the real-life sound of whatever room your character is in.
Game developers building DirectX games with DirectX 3D were able to not only take advantage of 32 3D voices in hardware, but also to set environment presets for the 3D sound buffers.
EAX 1.0 introduced the fundamental concept of environmental audio effect presets. Developers writing to Microsoft's DirectSound API used its property set mechanism to gain access to the real-time on-board processing capabilities of the Sound Blaster Live! via the EAX 1.0 API. They would first query the system to see if EAX was available on the audio device. If it was, they were then able to choose from, and switch between the various factory-preset environments, designed to simulate different acoustic spaces such as "bathroom", "hall" and "cave".
This API collaboration between Microsoft and Creative quickly gains support from developers. In fact, Creative premiered "Unreal" with full support for EAX on its E3 booth in May 98, one month after the API was released. The DirectSound 3D / EAX effects were the talk of the show, as the Razorjack zipped around the specially designed Cambridge Soundworks 4 channel speaker systems being driven by the Soundblaster Live! Suddenly, two speakers were no longer enough for hardcore Windows PC gamers. Within 3 months of its April 98 launch, over a dozen top PC titles were using EAX to deliver advanced 3D sound. By November that year, Creative showed off over 20 EAX enhanced PC titles and draws massive crowds to their booth in the Sands Convention Center, Las Vegas at Comdex 98.
With the release of EAX 1.0 and CSW's 4.1 speakers, gamers were able to get a true sense of the enemy's whereabouts and the experience intensified significantly when they were enveloped in multi-channel audio.
The first sound card to support EAX 1.0 was the original Sound Blaster Live! , but other audio solutions soon appeared that supported EAX 1.0 via software emulation. This was by design, as Creative Labs made the API specification public shortly after Sound Blaster Live! was released.
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EAX 2
Citation :
As 3D audio became more popular, it became clear that there were other aspects of the audio environment that were critical for enhanced game-play. Most importantly this included the need to simulate the effect of a sound being muffled by objects between the player and the source of the sound. With EAX 2.0, Creative set about addressing this need by coming up with the concept of a "listener" object and a number of "source" objects for sound. Sources could be "occluded" or "obstructed" depending on their position relative to the listener and any objects in the game, such as walls, pillars etc., that lay between. EAX 2.0 can also be used to recreate the effect of varying types of materials, such as wood, glass or concrete, accurately recreating how the sounds would be masked.
As with EAX 1.0, Creative decided to make the EAX 2.0 specification public, allowing other sound card manufacturers to support EAX 2.0 via software. At the same time, Creative continued to play a leading role within the Interactive Audio Significant Interest group (IASIG) to help to formalize an advanced 3D audio standard. With its powerful real time effects processing and popularity among developers as the API of choice, EAX 2.0 was soon adopted as the basis for the IASIG level 2 3D audio specification. This specification served a valuable purpose in preventing a fragmentation of approaches to the delivery architecture for advanced 3D audio. And EAX became the de-facto standard for adding environment effects to 3D games on the PC platform.
With the release of the Sound Blaster Live! 5.1, along with 5.1 speaker systems, in September 2000, 3D audio became a truly cinematic experience over 5.1 speakers. EAX 2.0 support drove the total number of games supporting real time effects rendering to over 100.
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EAX 3
Citation :
With the introduction of the Sound Blaster Audigy series of soundcards, Creative wanted to create a way for game developers to utilize the additional power that the Audigy processor offered. With the concept of environmental audio now firmly established with games developers, Creative set about the task of creating the next generation, EAX ADVANCED HD.
The EAX 3.0 API was developed around a completely redesigned environmental reverb engine, more sophisticated than its predecessor thanks to the increased DSP power that the Audigy processor offered. One of the major criticisms of previous EAX versions was that there was no easy way to transition smoothly from one audio environment to the next. To solve this, EAX 3.0 provided developers with access to every single one of the reverb engine's parameters. Now, rather than simply switching from one environment to another as the player moved around the game world, the technique of "morphing" from one effect to another became possible. Sound can be transitioned smoothly from one environment to the next as a gamer's character passed through audio boundaries in a game - for instance, from a large cave to a small corridor.
Environment panning allowed developers to place both the early reflections and the late reverb components of an environment anywhere in 3D space. These highly advanced algorithms were processed in real time on dedicated hardware; EAX became EAX ADVANCED HD (ADVANCED HIGH-DEFINITION). In addition to this it was now possible to play 64 voices simultaneously.
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EAX 4
Citation :
While EAX 3.0 took advantage of the Audigy processor's increased power, there was still more processing available for rendering additional (secondary / tertiary) environments as well as other effects. The EAX 4.0 API provided developers with access to this additional processing power, and Audigy owners were able to download and install an updated driver that supported it.
The main feature of EAX ADVANCED HD 4.0 is its ability to recreate multiple environments simultaneously, so you can hear an opponent's sounds coming from the correct environment. If you are in a corridor and the enemy is in a cave and shoots at you, you will hear the reverb of the cave as well as the shot. The second feature allows developers to use the full range of hardware effects in real time - for example, to recreate varying degrees of radio static via the distortion hardware effect.
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EAX 5
Citation :
Since its introduction in 1998 EAX® has delivered incredible real-time environmental audio to millions of gamers. EAX® stands for Environmental Audio eXtensions and is a programming interface that allows developers to access the special features of Sound Blaster® cards. This allows them to add ultra-realistic and incredibly immersive audio to games! Today there are over 400 EAX® titles ranging from EAX 1.0 to EAX ADVANCED HD 4.0 and each level adds more features and more realism for gaming.
So now, to exploit the full potential of the Creative X-Fi Xtreme Fidelity Audio Processor we have developed a new version of EAX.
This latest addition to the EAX® family delivers a number of new features that will drive gaming audio to a new level. It delivers double the voice count, so you get more detail and speed in your games. Developers can also add interactive music to games. EAX® ADVANCED HD 5.0 also adds a dedicated bass feed for each of the 128 voices, so gaming audio becomes more cinematic. Next you get Environment FlexiFX, which gives developers total freedom to use any of four simultaneous effects with any of the 128 voices. Finally EAX® MacroFX allows EAX® ADVANCED HD to simulate sounds passing very close to you!
Click on any of the EAX® ADVANCED HD 5.0 features to find out more :-
128 Voices - More Audio Detail Than Ever Before!
EAX® Voice - Get Inside The Game!
EAX® PurePath - Truly Cinematic Gaming Audio
Environment FlexiFX - Xtreme Gaming Audio!
EAX® MacroFX - Getting You Closer To Your Gaming Audio!
Environment Occlusion - OK, The Bad Guys Are Outside!
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ARTICLE Hfr sur l'EAX: http://www.hardware.fr/art/imprimer/147/
A noter que les jeux en eax 4.0 et 5.0 se comptent sur les doigts d'une main,merci de penser aux pigeons qui ont acheté une X-fi et qui s'en balancent de Battelfield 2,merci ---------------
Une foule innombrable de turlupins, de béquillards, de gueux de nuit accourus sur la grève, dansaient des gigues devant la spirale de flamme et de fumée.
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