Suri a écrit :
F1 ?
Saving a Material
While a material is in the Material Editor or applied to an object, it is part of the scene, and is saved with the scene. However, for complicated scenes it is inconvenient to have all materials active in the Material Editor. You can also save a material by putting it into a material library. Some libraries are provided in the \matlibs subdirectory. The file 3dsmax.mat is the default library. You can add your material to this library, or create your own libraries.
Procedure
To save a material in a library:
On the Material Editor toolbar, click Get Material. The Material/Map Browser is displayed.
In the Browse From group, choose Mtl Library. This makes the File group available.
To use a different library from the one that is active, click Open.
On the Material Editor toolbar, click Put to Library. A Put to Library dialog is displayed. Either change the material name or leave it as is, and then click OK.
In the Browser, click Save to save the library or Save As to save it as a different file.
|