Je me doutais bien que j'étais un peu évasif. Voilà le tout
#include <GL/glut.h>
#include <stdlib.h>
void display(void)
{
ssglClear(GL_COLOR_BUFFER_BIT);
ssglColor3f(1.0, 1.0, 1.0);
ssglBegin(GL_POLYGON);
ss glVertex3f(0.25, 0.25, 0.0);
ss glVertex3f(0.75, 0.25, 0.0);
ss glVertex3f(0.75, 0.75, 0.0);
ss glVertex3f(0.25, 0.75, 0.0);
ssglEnd();
ssglFlush();
}
void init(void)
{
glClearColor(0.0, 0.0, 0.0, 0.0);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glOrtho(0.0, 1.0, 0.0, 1.0, -1.0, 1.0);
}
int main(int argc, char** argv)
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB);
glutInitWindowSize(250, 250);
glutInitWindowPosition(100, 100);
glutCreateWindow("Bonjour" );
init();
glutDisplayFunc(display);
glutMainLoop();
return 0;
}
Linking...
LIBCD.lib(wincrt0.obj) : error LNK2001: unresolved external symbol _WinMain@16
Debug/OpenGL.exe : fatal error LNK1120: 1 unresolved externals
Error executing link.exe.