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J'achete une ATi 8500 maintenant ou j'attends le RV250 ?

n°1588593
zoram
Posté le 05-07-2002 à 19:16:14  profilanswer
 

Reprise du message précédent :

Chicopower a écrit a écrit :

 
 
 
Moi et mon ami, ayant tous 2 des cartes mère chipset Via, n'avons jamais réussit à installer la "build by ati- ati radeon 8500 le 128 megs)
 
Donc, si tu as chipset VIA = Prend pas build by ati
 
SINON
 
TU peux prendre sans problème  ;)  




 
c marrant ça, moi j'ai aucun pb avec ma built et mon via (enfin, rien d'énorme quoi).
 
T'as une vieille carte mère ?

mood
Publicité
Posté le 05-07-2002 à 19:16:14  profilanswer
 

n°1588598
Chicopower
Chico RULE !
Posté le 05-07-2002 à 19:18:12  profilanswer
 

une VIA693A exactement!

n°1588600
Chicopower
Chico RULE !
Posté le 05-07-2002 à 19:20:45  profilanswer
 

Mon ami avait ceci :
 
Legend-QDI BrillianX 8V avec chipset VIA Apollo

n°1588675
burgergold
5$? va chez l'diable!
Posté le 05-07-2002 à 19:41:36  profilanswer
 

KikitheKing a écrit a écrit :

 
 
bah c du 0.13 micro alors pourkoi pas ;)




 :non: 0.15


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n°1588854
Tontonludo
Posté le 05-07-2002 à 20:44:46  profilanswer
 

Attend la 250  :)


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BZH POWWA ! [:tontonludo]
n°1588863
burgergold
5$? va chez l'diable!
Posté le 05-07-2002 à 20:46:33  profilanswer
 

vi ca sera bien
 
mais je veux du costaud moi, alors si jme prends pas une geforce 4 ti 4200 maintenant, c bien pour avoir mieux avec le R300  :D


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n°1588890
Profil sup​primé
Posté le 05-07-2002 à 20:56:38  answer
 

nom du R250... radeon 8500 MAXX..  
 
http://forums.tweaktown.com/showth [...] eadid=3313
 
est ce vraiment un scoop fé par le webmaster de tweektown.. reste a voir  
 
 
A little birdy handed me some information about the new Radeon 8500 MAXX from ATi - As far as I know, this is what you can consider scoop.  
 
R8500 MAXX  
 
Features  
Truform?  
Smartshader?  
AFR?  
DirectX 8.1® support  
OpenGL® 1.3  
Smoothvision? Anti-aliasing  
Hyper Z? III  
Charisma Engine? II  
Pixel Tapestry? II  
Video Immersion? II  
High Performance Memory Support  
Dual Display Support  
Integrated Transformation, Clipping and Lighting  
Triple Cache Architecture  
SuperScalar Rendering  
Single-Pass Multi-texturing  
True Color Rendering  
Triangle Setup Engine  
Texture Cache  
Bilinear/Trilinear Filtering  
Line & Edge Anti-aliasing  
Full-Screen Anti-aliasing  
Texture Compositing  
Texture Decompression  
Specular Highlights  
Perspectively Correct Texture Mapping  
Mip-Mapping  
Z-Buffering and Double-buffering  
Emboss, Dot Product 3 and Environment bump mapping  
Spherical, Dual Paraboloid and Cubic environment mapping  
Fog effects, texture lighting, video textures, reflections, shadows,  
spotlights, LOD biasing and texture morphing  
Dual 400Mhz RAMDACS'  
 
A popular rumour about the ?Radeon II? was that it would feature two  
Radeon256 GPUs, like the Rage Fury MAXX. As you know ATI brought out the  
Radeon 8500, which I think you will agree is a much better GPU than the  
Radeon256 and featured a lot more performance than two Radeon256 GPUs.  
However, with the R300 in development, and the Radeon 8500 doing so well, it  
makes sense to release a dual Radeon 8500 board. A Radeon 8500 MAXX if you  
will, so we have more time to spend on the R300 where as the R250 isn?t  
going to be as much as an architectural change as the R300 will be. With the  
improved AFR? technique used, we can almost double performance, without any  
of the negative effects attributed to SLI. This is the biggest new feature  
of the Radeon 8500 MAXX, but there are a few tweaks to the Radeon 8500 GPU.  
 
The card has updated Hyper Z? to make more effective use of available memory  
bandwidth. It now is 100% effective at removing hidden surfaces. Also as  
part of it we have given it an extra cache (hence the Triple Cache  
Architecture). This third cache stores the Z-Buffer coordinates of the  
previous scene; I can?t go into detail on it, but it effectively compares  
the cached Z-Buffer to the new one, this in conjunction with our new HSR  
algorithm allows for much quicker removal of hidden surfaces. For example in  
UT2003 you may be walking down a path, and in front of you is a large  
structure. No matter, which way you look, you can?t see the inside of the  
structure, only the front. With HSR, the polygons you don?t see are chucked  
away before they are rendered. With the help of the cache, it will be easier  
to see that those polygons are still behind the front and can be chucked  
away straight away, before using our complex algorithm to see fully if the  
polygon can be removed, thus saving a lot of computational power, and  
leaving more room for the actual rendering of the game. (We had begun  
optimising this further but the development of the drivers was  
problematic...they might just sort out for the planned release date.)  
 
The dual 400Mhz RAMDACS are integrated in the Radeon 8500 GPU, but only one  
in each. The primary GPU houses the primary RAMDAC, and obviously the  
secondary GPU houses the secondary RAMDAC. This allows for all Radeon 8500  
MAXX boards, regardless of manufacturer, to support dual 24? monitors. With  
the R300 we managed to integrate the 2D filters into the GPU as well, that  
way we can ensure all R300 boards have the best 2D quality available to  
users, regardless of who makes the card. The reason for this is a lot of  
customers have expressed their desire for much sharper text at high  
resolutions, as well as more vibrant colours. (my emphasis: We have managed  
to gain some improvements from this, but its still not great.)  
 
We also have a daughter card that will be made available. This daughter card  
will feature full VIVO functions, expanding the features of the MAXX. The  
way the daughter board will be attached to the Radeon 8500 MAXX is currently  
still to be decided.  
 
A prime concern with customers was texture quality. The devs at ATI have  
taken this very seriously, and have taken great lengths to make the texture  
quality of the Radeon 8500 MAXX the best of any other 3D product, and from  
working development cards it is noticeable better than the 8500. Only other  
comments I will give on the R300 are 8 pipelines, and DirectX 9 support.


Message édité par Profil supprimé le 05-07-2002 à 20:57:36
n°1588910
skeye
Posté le 05-07-2002 à 21:03:52  profilanswer
 

http://www.nvchips-fr.com/News/new [...] ber=4(plus facile à lire et plus court...:D)


Message édité par skeye le 05-07-2002 à 21:10:24

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Can't buy what I want because it's free -
n°1588986
burgergold
5$? va chez l'diable!
Posté le 05-07-2002 à 21:31:34  profilanswer
 

jai peur que ca soit que dla rumeur
 
clair que jtrouve un peu bizaroide que ati sorte un chip équivalent en presque tout au 8500, et si le r300 ne sort pas maintenant, c clair que ATI doit présenté quelque chose devant la ti4600 et c la que ca devient plus crédible


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n°1589173
KikitheKin​g
Kiki le Vrai !
Posté le 05-07-2002 à 22:38:13  profilanswer
 

perso jirai pas me risker dans une maxx...kan je vois les pilotes de la 1ere g peur pour le seconde... :/
 
Mais choix est fé ;) sa sera la RV250 :hap:


Message édité par KikitheKing le 05-07-2002 à 22:40:57

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mood
Publicité
Posté le 05-07-2002 à 22:38:13  profilanswer
 

n°1591054
burgergold
5$? va chez l'diable!
Posté le 06-07-2002 à 15:40:17  profilanswer
 

up pour le RV250 qui chauffera pas ou presque  :D


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mood
Publicité
Posté le   profilanswer
 

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