Ben oui
g mis mon XPert@Play 98 sur mon duron 1.2Ghz
juste pour voir !!
et ben c pas si degueux que je pensais !!
TEMPLATE
Display:
Type: Internal
Width: 640
Height: 480
Depth: 16-Bit
Buffering: Triple
Z-Buffering: 16-Bit
Refresh Rate: 71 Hz
Texture Format: 16-Bit
Options:
Continuous Benchmark: No
Show Title Screens: Yes
Benchmark Run Count: 1
Continuous Demo Mode: No
Sounds Enabled: Yes
CPU Optimization: AMD Athlon(tm)
RESULTS
Platform: Internal
3DMark Result: 942 3D marks
CPU Speed: 76 CPU 3D marks
Game 1 - Helicopter - Low Detail: 19,0 FPS
Game 1 - Helicopter - Medium Detail: 13,5 FPS
Game 1 - Helicopter - High Detail: 5,4 FPS
Game 2 - Adventure - Low Detail: 16,8 FPS
Game 2 - Adventure - Medium Detail: 13,4 FPS
Game 2 - Adventure - High Detail: 10,3 FPS
Fill Rate (Single-Texturing): 31,8 MTexels/s
Fill Rate (Multi-Texturing): 32,0 MTexels/s
High Polygon Count (1 Light): 797 KTriangles/s
High Polygon Count (4 Lights): 765 KTriangles/s
High Polygon Count (8 Lights): 747 KTriangles/s
8MB Texture Rendering Speed: 74,1 FPS
16MB Texture Rendering Speed: 70,9 FPS
32MB Texture Rendering Speed: 25,9 FPS
64MB Texture Rendering Speed: 8,2 FPS
Bump Mapping (Emboss, 3-pass): Not supported FPS
Bump Mapping (Emboss, 2-pass): Not supported FPS
Bump Mapping (Emboss, 1-pass): Not supported FPS
Bump Mapping (Environment): Not supported FPS
SYSTEM
Software Versions:
Windows Version Windows 5Service Pack 2, Build 2195
DirectX Version 4.08.01.0881
Bios Version Version 1.00
Bios Date 01/12/02
Memory:
Total Physical Memory 256MB
Free Physical Memory 132MB
PROCESSOR
CPU Information:
Processor Type AMD Duron(tm) Processor
Processor Speed 1288MHz
Processor Caps SSE, Enhanced 3DNow!/MMX
Cache Memory:
L1 Cache Size 128KB
L2 Cache Size 64KB
DESKTOP
2D Display Adapter:
Name VgaSave
Driver Date Not available
Monitor:
Name Télévision standard
Driver Date Not available
Desktop Size and Color Depth:
Width 1280
Height 1024
Color Depth 32 bit
INTERNAL 3D CARD
Information:
Name ATI Technologies Inc. 3D RAGE PRO AGP 2X
Driver Name atidrab.dll
Driver Version 0.00.00.0000 (Not Certified)
Total Video Memory 5120KB
Total Texture Memory 3068KB
Minimum Texture Resolution 1 * 1
Maximum Texture Resolution 1024 * 1024
Maximum Texture Blending Stages 1
Maximum Texture Coordinates 1
Bus PCI
Manufacturer Identifier 0x00001002
Chipset Type 0x00004742
Subsystem Identifier 0x00000000
Chipset Revision Level 0x0000005C
Supported features:
Transformation and lighting in hardware No
16-Bit Rendering Yes
24-Bit Rendering No
32-Bit Rendering Yes
Textures In Single Pass 1
Driver can disable VSync by software request No
Edge Antialiasing No
Subpixel Accuracy Yes
Point Sampling Yes
Point Sampling With Mip-Mapping Yes
Bilinear Filtering Yes
Bilinear Filtering With Mip-Mapping Yes
Trilinear Filtering Yes
Anisotropic Filtering No
Specular Gouraud Yes
Vertex Fog Yes
Range Fog No
Table Fog No
W-Fog No
Alpha Blending Yes
Vertex Alpha Blending Yes
Vertex And Texture Alpha Blending Yes
Additive Alpha Blending Yes
Multiplicative Alpha Blending Yes
S3 Texture Compression No
DX6 Bump Mapping No
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Avoir un arbre dans son jardin n'empêche en rien de se promener en forêt.